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5 Point (Star) Drill

The 5 Point (Star) Drill will measure the time it takes a player to sprint with and without a ball, using 5 points on the field with each point being 5 yards form the center. The player will begin point 1 by sprinting 5 yards to the center and through the cones/poles. The player will then pass a ball to a goal, sprint around the next cone/pole, retrieve another ball and sprint back to the center through the 2 cones/poles and pass the ball to the same goal. This will occur a total of 5 times finishing with a sprint to the starting position. The player runs a total of 50 yards as quickly as possible while controlling a ball. A total of 5 balls will be used for this drill. The athlete will be timed from the starting position to the ending position using Fusion Sport Electronic Laser-Timing Gates.

NOTE* This drill can be measured using a distance of 10 yards for a total distance of 100 yards.

Arrowhead Drill

4 cones (A,B,C,D) will be set up for this drill. Cone (A) is lined up 10 yards down the center of the starting position. Cone (C) is lined up 5 yards to the left of Cone (A), Cone (D) is lined up 5 yards to the right of Cone (A) and Cone (B) is lined up 5 yards in front of Cone (A). The athlete starts in a sprint position and runs 10 yards to Cone (A). The athlete then runs around Cone (A) to either Cone (C) or Cone (D). From this point, the athlete will run around either Cone (C) or (D) towards Cone (B). The athlete will then finish the drill by running around Cone (B) back towards the start/finish line. Time will be measured using Fusion Sport Smartspeed Laser-Timed Equipment.

T-Test

The T-Test Drill will measure the quickness/movement of the player going forward, laterally and backwards. The athlete starts in a sprint position and runs forward 10 yards to Cone (A). He/she will then shuffle 5 yards to the left to Cone (B), then shuffle 10 yards to the right to Cone (C). He/she will then shuffle 5 yards back to the center to Cone (A). the drill finishes with the athlete backpedaling 10 yards to the starting/finishing position. The total yards covered for this drill is 40 yards. The athlete will be timed from the starting position to the ending position using Fusion Sport Smartspeed Laser-Timed Testing Equipment.

Illinois Agility Test

The Illinois Agility Test will measure an athletes running agility. The length of the course is 10 meters and the width (Distance between the start and finish line is 5 meters). 4 Cones are used to mark the start, finish and the 2 turning points. Another four cones are placed down the center. Each Cone will be placed 3.3 meters apart. Athletes will lie on their front (head facing forward to the starting line), and hands by their shoulders. From the starting position, the athlete will sprint forward 10 yards around the 1st Cone. He/she will then sprint back to the 1st of 4 cones lined up 3.3 meters apart in the center of the grid. He/she will weave in and out of the 4 cones to the top and then weave back in and out to the bottom of the grid. Lastly, the athlete will sprint back to the top right hand corner, run around the cone and complete the drill with a 10 yard sprint to the finish line. The athlete will be timed from the starting position to the ending position using Fusion Sport Smartspeed Laser-Timed Testing Equipment.

20 Yard Shuttle (8 Times)

The 20 Yard Shuttle Drill will measure your quickness and cardiovascular fitness. Each athlete will start in a sprint position and be timed by running 20 yards forward, turning and running back to the starting position. He/she will then have a 30 second rest and then begin the process again. This drill entails the athlete to perform the shuttle a total of 8 times. The athlete will be timed from the starting position to the ending position using Fusion Sport Smartspeed Laser-Timed Testing Equipment.

Beep Test

The Beep Test is a multi-stage fitness test used to measure cardiovascular fitness and maximum oxygen uptake. (VO2 max). Each athlete runs between 2 markers placed 20 meters (65.6 feet) apart. The standard is 21 levels and each level consists of a different number of shuttles. Press the start button of the Beep Test APP. Each athlete must run 20 meters to the opposite marker before the next beep sounds. The athlete must wait at the other marker until the beep sounds to begin running back to the original marker. The process should be repeated for each athlete until they can no longer keep up with the beeps. Athletes must wait for the next beep before starting the next shuttle. When you miss a beep you must continue to run to the marker in front of you, turn at the end, and try to catch up with the pace within 2 more beeps. When you fail to reach the opposite marker for 2 consecutive beeps, your test will end. Your final score is the last level and shuttle you completed before missing a beep or by completing level 21.

 

Shot Velocity

 

Measure the MPH of your shot on a dead ball situation or while the ball is moving

Soccer

Combine testing events for teams/organizations and individuals using Fusion Sport Smartspeed Laser-Timed Equipment. The same equipment used at professional sports combine events.

Great tool for enhancing practice sessions, the tryout process, as well as a benchmark for speed and agility training.

Soccer (Choose 7 Drills)

40 Yard Sprint (with and without a ball)

30 Meter Sprint (with and without a ball)

Pro-Agility 5-10-5 (with and without a ball)

Vertical Jump

Max Vertical Jump

Four Corner Sprint

ZigZag Drill (with and without a ball)

5 Point Star Drill

Arrowhead Drill

T-Test

Illinois Agility Test

20 Yard Shuttle (8 Times)

Beep Test

Shot Velocity

40-Yard Dash

The athlete will run 40 yards in a straight line as fast as possible. You will be measured on three readings during the dash, looking for something different in each segment.

At 10 yards, you will be measured on your power to see how quickly you get off the line.

At 20 yards, you will be measured on your ability to accelerate.

At 40 yards, you will be measured on your level of endurance. Are you able to maintain your speed or accelerate more, or do you slow down at the end of the run.

Your “40” yard time will be measured by Fusion Sport Electronic Laser-Timing Gates.

30-Meter Sprint

The athlete will run 30 Meters in a straight line as fast as possible. You will be measured on 3 readings during the sprint.

At 10 meters you will be measured on your power to see how quickly you get off the line.

At 20 meters you will be measured on your ability to accelerate.

At 30 meters, you will be measured on your level of endurance. Are you able to maintain your speed or accelerate more, or do you slow down at the end of the run.

This 30 meter sprint will be measured by Fusion Sport Electronic Laser-Timing Gates.

Pro-Agility Drill (5-10-5)

The Pro-Agility (5-10-5), is a test that measures lateral movement. The Pro-Agility Drill places two cones 10 yards apart with a third in the middle at five yards. The athlete starts at the center timing gate in a three-point stance. When the athlete is set, he/she runs five yards to an end cone/line, touches it with his/her hand, then changes direction and sprints 10 yards and touches the opposite cone/line. To finish, the athlete changes course again and dashes back past the starting point of the drill. Time will be measured by Fusion Sport Electronic Laser-Timing Gates.

Vertical Jump

The Vertical Jump will measure an athlete’s ability to generate power with his/her legs, which is an important factor in the lower-body strength of an athlete. Keeping the feet flat on the ground, the point of the fingertips is marked or recorded. This is called the standing reach height. The athlete will then jump as high as possible. By using both arms and legs to assist in projecting the body upwards, the athlete will then jump as high as possible. The difference in the standing reach height and the jump height in “inches” is the score.

Max Vertical Jump

The Max Vertical Jump will measure an athlete’s ability to generate power with his/her legs after taking a running start of 3 steps and finishing with an explosive jump. Keeping the feet flat on the ground, the point of the fingertips is marked or recorded. This is called the standing reach height. The athlete will then take his/her running start of 3 steps and jump as high as possible. The difference in the standing reach height and the jump height in “inches” is the score. It will be measured using the Vertec Measuring Device.

4 Corner Sprint

The 4 Corner Drill will measure quickness and change of direction. The length of the course is a 10 yd X 10 yd square. The starting position is at the bottom left of the square. Each athlete will sprint to the top right of the square. He/she will then turn right around the top right Cone/pole and sprint to the bottom right Cone/pole. He/she will then turn right around the bottom right Cone/pole and sprint to the top left Cone/pole. He/she will then turn left around the top left Cone/pole and sprint to the bottom left Cone/pole (finish Line). The athlete will be timed from the starting position to the ending position using Fusion Sport Smartspeed Laser-Timed Testing Equipment.

Zig-Zag Drill

The Zig-Zag Drill will measure the quickness and cutting ability of the player going from left to right around 5 cones/stick without a ball. The cones/sticks will be measured at a distance 5 yards apart and 10 yards forward. After sprinting around the cones/sticks, the player will then sprint straight back 25 yards with a ball, turn back and sprint again 25 yards with a ball and pass into the goal. The player will then sprint around the cones/sticks again without a ball to the original starting point. The athlete will be timed from the starting position to the ending position using Fusion Sport Electronic Laser-Timing Gates.

Data and results are available within 72 hours of the combine.
Combine results can be used as a benchmark to track player progress and quantify the tryout and selection process.
Our athletic combines are designed to quantify your athletic abilities and incorporate sport-specific tests that peak the interest of college coaches.
High School athletes can attach scores to their Player Profile Page.
Youth athletes can participate in a fun activity that keeps them motivated.

 

 

 

For more information contact Jeff Stever at 215 280-7740 or jeff@scholarathleteadvantage.com

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